Actyless - Info Game (NOT FOR SALE!!!)
June 10, 2025 at 02:21 PM
ZZZ 2.1 BETA - Alice kit
Rarity : S
Weapon : Anomaly
Type : Slash
Faction SpookShack
Base HP : 7673
Base ATK : 880
Base DEF : 606
Impact : 86
CRIT Rate : 19.4%
CRIT DMG : 50%
Anomaly Mastery : 106
Anomaly Proficiency : 118
PEN Ratio : 0%
Energy Regen : 1.2
Basic Attack
Basic Attack: Tap
Tap to activate:
Perform up to five consecutive slashes forward, dealing Physical DMG.
After Alice applies [Assault] effect to enemies, the next [Basic Attack] fifth segment becomes enhanced.
Basic Attack: Hold
Hold to activate:
Retreat and perform a slash followed by a forward thrust, dealing Physical DMG;
This move can trigger [Perfect Dodge] when activated and recovers a small amount of [Sword Energy];
After triggering [Perfect Dodge], can connect to [Basic Attack] fifth segment;
Grants invincibility effect during the execution of this move.
Dodge
Dodge:
Tap to activate:
Quick dash dodge;
When triggering [Perfect Dodge], recovers a small amount of [Sword Energy];
Grants invincibility effect during the execution of this move.
Dash Attack:
During dodge, tap to activate:
Perform a slash forward, dealing Physical DMG.
Dodge Counter:
After triggering [Perfect Dodge], tap to activate:
Launch slash and kick attacks against enemies in front, dealing Physical DMG;
After this move is activated, can connect to [Basic Attack] fifth segment;
Grants invincibility effect during the execution of this move.
Special Attack
Special Attack:
Tap to activate:
Throw sword to attack and pierce through enemies in front, dealing Physical DMG;
This move can trigger [Perfect Dodge] when activated and recovers a small amount of [Sword Energy];
After triggering [Perfect Dodge], can connect to [Basic Attack] fifth segment;
Grants invincibility effect during the execution of this move.
EX Special Attack:
When energy is sufficient, tap to activate:
Retreat to charge up, then thrust attack and pierce through enemies in front, dealing massive Physical DMG;
When this move is activated, recover one bar of [Sword Energy];
After this move is activated, can connect to [Basic Attack] fifth segment;
Grants invincibility effect during the execution of this move.
Special Attack: Hold
When Alice's sword gauge reaches one bar, hold or activate:
Hold to enter charging state, consume up to three bars of [Sword Energy], release to launch multiple slashes against enemies in front, dealing massive Physical DMG; the more [Sword Energy] consumed, the more slashes performed.
After three bars of [Sword Energy] slashes are activated, can connect to [Basic Attack] fifth segment;
Grants invincibility effect during the execution of this move.
Assist
Quick Assist:
When the currently controlled character is knocked airborne, tap to activate:
Launch slash and kick attacks against enemies in front, dealing Physical DMG;
After this move is activated, can connect to [Basic Attack] fifth segment;
Grants invincibility effect during the execution of this move.
Defensive Assist:
When the on-field character is about to be attacked, tap to activate:
Parry enemy attacks, accumulating a large amount of Daze value;
Grants invincibility effect during the execution of this move.
Assist Follow-Up:
After activating [Defensive Assist], tap to activate:
Launch a charging slash attack against enemies in front, dealing Physical DMG;
Grants invincibility effect during the execution of this move
Chain Attack
Chain Attack:
When [Chain Attack] is triggered, select the corresponding character to activate:
Launch powerful multiple slashes against enemies in front, dealing massive Physical DMG;
Grants invincibility effect during the execution of this move.
Ultimate:
When Decibels level reaches [MAX], tap to activate:
Launch powerful multiple slashes against enemies in a large area in front, dealing massive Physical DMG;
Grants invincibility effect during the execution of this move.
Core Skill
Detailed Attributes (Lv.F)
Core Passive:
When Alice deals DMG, accumulates [Mark] on hit targets, and increases [Mark] accumulation efficiency based on 125% of Alice's Crit Rate, up to a maximum increase of 100%; when Alice's critical hits connect with targets that have full [Mark], consumes all [Mark] to apply one [Assault] effect to the target. This [Assault] does not consume the target's Anomaly Buildup and deals 35.0% of the original DMG; after Alice applies [Assault] effect to a target, recover 1 bar of [Sword Energy] within 5 seconds, this effect can stack up to 2 layers; for every 1 bar of [Sword Energy] Alice has, DMG dealt increases by 20%, up to a maximum increase of 60%. When reaching maximum bars, this bonus effect continues for 12 seconds even after [Sword Energy] decreases.
Additional Ability:
Triggers when there is another [Anomaly] or [Support] character in the team:
When Alice applies [Assault] or any character in the team triggers [Disorder] effect, reduces the target's Defense by 12.5% for 15 seconds, stacks up to 2 layers.
When any character in the team triggers [Disorder] effect, Alice recovers 1 bar of [Sword Energy].
Mindscape Cinema
M1 : Quick Charge Mode
When consuming [Mark] to apply one [Assault] effect to a target, Alice's next attack hit causes the target to immediately accumulate 20% of total [Mark] progress; the Defense reduction effect of [Additional Ability] is increased to 20%.
M2 : Precision Discharge
After activating [Dash Attack], can connect to the fourth segment of [Basic Attack]; after activating the enhanced fifth segment of [Basic Attack], can connect to the unenhanced fifth segment of [Basic Attack], this effect can trigger at most once within 12 seconds; when Alice applies [Assault] or any character in the team triggers [Disorder] effect, Alice gains one charge, up to 6 charges. When Alice activates fully charged [Special Attack: Hold], can consume up to 3 charges, each charge makes this attack ignore 4% of the target's resistance.
M4 : Charge Conduction
Alice's energy gain efficiency increases by 10%; the DMG of [Assault] effect applied by consuming [Mark] on targets is increased to 100% of the original.
M6 : Charged Field
[Physical Anomaly Buildup Rate] increases by 20%. When Alice's [Basic Attack] or [Special Attack] hits enemies, increases Anomaly Proficiency by 10 points for 20 seconds, stacks up to 10 layers.
🤩
👍
3